
Minikrimi Extreme
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Posted - 2006.08.22 08:50:00 -
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Edited by: Minikrimi Extreme on 22/08/2006 08:51:59 No doubt that removing instas would necessitate a complete rebalancing of ships and mods for pvp. I've had a frig using instas be snipered out from under me in a .3 system before. But without instas, that sniper wouldn't have been beyond sentry gun range, unless another pilot flew out there first to paint the area for a warp-to-gang-member. I wouldn't have been able to get through as quickly, so now the sniper would have had more time to lock, meaning freeing up his slots for more tanking options rather than targeting options. The question becomes, does the sentry deal enough damage to keep him from attacking my frigate? Do we eliminate sentry guns from those gates, or simply declare that they are supposed to be free of untanked aggressors?
Perhaps we have an EW module and skill that counteracts an insta-like skill, so that a skilled pirate could still keep you away from the gate, so you still have the fear of going through that system. Perhaps another way is found to balance between prey and predator.
I know the devs have been looking into the problem, and I have seen nothing but heads shaking in dismay as they see what they have wrought. I remember hearing some friends of mine talking about the introduction of bookmarks and how they thought that would wreck the economy--you no longer had to fly your frig 20km to a rock after getting to the belt, meaning you could now strip a belt much easier, something that was surely game-breaking. I don't think anyone at the time thought in terms of database load, it simply wasn't an issue that the other players saw. Now bookmarks are an addiction to pvper, miner and trader. Our gameplay is based on bookmarks. Many people would have to throw out a couple years of experience as players learning the balance in Eve. This is not necessarily a bad thing, except that people don't like change. As bad as lag and crashes are now, it could be seen as worse to change this system by many players. Shouts of "Adapt or die!" would ring out across the forum, like with every rebalancing. I just wonder how many would rather die than adapt.
Just my thoughts.
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